商家名称 | 信用等级 | 购买信息 | 订购本书 |
After Effects and Cinema 4D Lite: 3D Motion Graphics and Visual Effects Using CINEWARE | |||
After Effects and Cinema 4D Lite: 3D Motion Graphics and Visual Effects Using CINEWARE |
One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design.
Hands-on exercises teach you essential production skills including:
Modeling in CINEMA 4D Lite
Importing 3D models in After Effects
Tracking 3D motion in After Effects
Compositing with CINEWARE
Using MoGraph features in CINEMA 4D
Rendering and optimization techniques
Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.
网友对After Effects and Cinema 4D Lite: 3D Motion Graphics and Visual Effects Using CINEWARE的评论
I purchased this for my Broadcast Graphics 2 class and this came in handy. I enjoyed how simple and easy it was to understand. It worked well with my CC15 Aftereffects. The price is fair and much better than many school books I've had to purchase through the years.
Great instructions and easy to follow. The short cuts are a big help. Steps also have images to help explain the process.
A+
The very helpful and informative book. Thank you.
This is an honest, but biased review. Why? The author is a talented colleague of mine. Here are my thoughts on the book:
Useful! I like a book that does what it says: It is for those using After Effects and looking to add some 3D graphics to their work, with the focus of the book using the free Cinema4D Lite (and Cineware) plug-in that comes with After Effects. The book covers a lot of the fundamentals of 3D using 3D text based and other simple to build 3D examples. Beyond that it covers a lot of design principles which are useful across multiple design fields (both 2D, 3D and motion graphics). In summary - this book is really useful across multiple levels (design / technical / workflow)!
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