使用as3的Timer类
很好用
import flash.utils.Timer;
import flash.events.TimerEvent;
var myTimer:Timer = new Timer(1000,;
myTimer.addEventListener(TimerEvent.TIMER, timerHandler);
myTimer.addEventListener("timerComplete",timerEnd)
myTimer.start();
function detectProperty(){
//运行状态
trace(myTimer.running)
//间隔时间
trace(myTimer.delay)
//已经运行次数
trace(myTimer.currentCount)
//总共重复次数
trace(myTimer.repeatCount)
}
function timerHandler(event:TimerEvent):void {
trace("timerHandler: " + event);
var n=event.target.currentCount
if(n==5){
??//复原到初始状态
??myTimer.reset()
??detectProperty()
??//从头开始
??myTimer.start()
}
}
function timerEnd(event:TimerEvent):void{
??trace("timerHandler: " + event);
??
??
}
var timerState=true
timer_btn.addEventListener("click",clickFunc)
function clickFunc(event:Event){
??
??if(timerState){????
??myTimer.stop()
??}else {
????myTimer.start()
??}
??timerState=!timerState
}
本文转自:http://www.5uflash.com/flashjiaocheng/Flash-as3-jiaocheng/1793.html