通过测试,效果是这样的,如果调用WSACleanup(),内存则会一直增加,不调用就没事,我的理解是WSACleanup()调用之后,关闭线程里所有的操作,而Socket里的资源一直没有得到释放,而如果不调用的话,socket就有足够的时间去释放占用的资源,是不是这样呢,如果为了解决这个问题,不调用WSACleanup我想应该是有问题的,求解! C++ SOCKET API 内存泄露 WSACleanup [解决办法] why not:
[解决办法] 在closesocket前加shutdown试试;或者观察时间长一些,是不是内存占用到达一定值以后就不在增加。 [解决办法] WSACleanup The Windows Sockets WSACleanup function terminates use of the WS2_32.DLL.
int WSACleanup (void); Remarks An application or DLL is required to perform a successful WSAStartup call before it can use Windows Sockets services. When it has completed the use of Windows Sockets, the application or DLL must call WSACleanup to deregister itself from a Windows Sockets implementation and allow the implementation to free any resources allocated on behalf of the application or DLL. Any pending blocking or asynchronous calls issued by any thread in this process are canceled without posting any notification messages or without signaling any event objects. Any pending overlapped send and receive operations (WSASend/WSASendTo/WSARecv/WSARecvFrom with an overlapped socket) issued by any thread in this process are also canceled without setting the event object or invoking the completion routine, if specified. In this case, the pending overlapped operations fail with the error status WSA_OPERATION_ABORTED.
Sockets that were open when WSACleanup was called are reset and automatically deallocated as if closesocket were called; sockets that have been closed with closesocket but that still have pending data to be sent can be affected—the pending data can be lost if the WS2_32.DLL is unloaded from memory as the application exits. To insure that all pending data is sent, an application should use shutdown to close the connection, then wait until the close completes before calling closesocket and WSACleanup. All resources and internal state, such as queued un-posted messages, must be deallocated so as to be available to the next user.
There must be a call to WSACleanup for every successful call to WSAStartup made by a task. Only the final WSACleanup for that task does the actual cleanup; the preceding calls simply decrement an internal reference count in the WS2_32.DLL.
Return Values The return value is zero if the operation was successful. Otherwise, the value SOCKET_ERROR is returned, and a specific error number can be retrieved by calling WSAGetLastError.
Attempting to call WSACleanup from within a blocking hook and then failing to check the return code is a common programming error in Windows Socket 1.1 applications. If an application needs to quit while a blocking call is outstanding, the application must first cancel the blocking call with WSACancelBlockingCall then issue the WSACleanup call once control has been returned to the application.
In a multithreaded environment, WSACleanup terminates Windows Sockets operations for all threads.
Error Codes WSANOTINITIALISED A successful WSAStartup must occur before using this function. WSAENETDOWN The network subsystem has failed. WSAEINPROGRESS A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function.
QuickInfo Windows NT: Yes Windows: Yes Windows CE: Use version 1.0 and later. Header: Declared in winsock2.h. Import Library: Link with ws2_32.lib.
[解决办法] To insure that all pending data is sent, an application should use shutdown to close the connection, then wait until the close completes before calling closesocket and WSACleanup. All resources and internal state, such as queued un-posted messages, must be deallocated so as to be available to the next user. [解决办法]