setprecision问题!不同平台结果不一样!
double a = 2.500;
cout << setprecision(0) << fixed;
cout << a << endl;
//Round(1.234,2) = 1.23
//Round(1.234,0) = 1.0
//Round(123.4,-1) = 120.0
double Round(double dVal, short iPlaces) {
double dRetval;
double dMod = 0.0000001;
if (dVal<0.0) dMod=-0.0000001;
dRetval=dVal;
dRetval+=(5.0/pow(10.0,iPlaces+1.0));
dRetval*=pow(10.0,iPlaces);
dRetval=floor(dRetval+dMod);
dRetval/=pow(10.0,iPlaces);
return(dRetval);
}
double round(double dVal, short iPlaces) //iPlaces>=0
{
unsigned char s[20];
double dRetval;
sprintf(s,"%.*lf",iPlaces,dVal);
sscanf(s,"%lf",&dRetval);
return (dRetval);
}
...
#define DBL_DIG 15 /* # of decimal digits of precision */
#define DBL_EPSILON 2.2204460492503131e-016 /* smallest such that 1.0+DBL_EPSILON != 1.0 */
#define DBL_MANT_DIG 53 /* # of bits in mantissa */
#define DBL_MAX 1.7976931348623158e+308 /* max value */
#define DBL_MAX_10_EXP 308 /* max decimal exponent */
#define DBL_MAX_EXP 1024 /* max binary exponent */
#define DBL_MIN 2.2250738585072014e-308 /* min positive value */
#define DBL_MIN_10_EXP (-307) /* min decimal exponent */
#define DBL_MIN_EXP (-1021) /* min binary exponent */
#define _DBL_RADIX 2 /* exponent radix */
#define _DBL_ROUNDS 1 /* addition rounding: near */
#define FLT_DIG 6 /* # of decimal digits of precision */
#define FLT_EPSILON 1.192092896e-07F /* smallest such that 1.0+FLT_EPSILON != 1.0 */
#define FLT_GUARD 0
#define FLT_MANT_DIG 24 /* # of bits in mantissa */
#define FLT_MAX 3.402823466e+38F /* max value */
#define FLT_MAX_10_EXP 38 /* max decimal exponent */
#define FLT_MAX_EXP 128 /* max binary exponent */
#define FLT_MIN 1.175494351e-38F /* min positive value */
#define FLT_MIN_10_EXP (-37) /* min decimal exponent */
#define FLT_MIN_EXP (-125) /* min binary exponent */
#define FLT_NORMALIZE 0
#define FLT_RADIX 2 /* exponent radix */
#define FLT_ROUNDS 1 /* addition rounding: near */
...