扑克牌 java代码
在论坛上面找到几个类似的代码,但是好像不能运行。如果有蜘蛛纸牌也可以,只要是扑克牌相关的java就可以啦。。。希望大家能给一个确切可以运行,尽量还附有些注释的代码吧。。谢谢大家啦。。
[最优解释]
发牌程序
import java.awt.*;
import java.awt.event.*;
public class Card extends WindowAdapter
{
Frame f;
TextArea ta1,ta2,ta3,ta4;
public void display()
{
f = new Frame("Send Card");
f.setSize(400,300);
f.setLocation(200,140);
f.setBackground(Color.lightGray);
f.setLayout(new GridLayout(2,2));
f.addWindowListener(this);
ta1 = new TextArea("",5,10,3); //文本区没有滚动条
ta2 = new TextArea("",5,10,3);
ta3 = new TextArea("",5,10,3);
ta4 = new TextArea("",5,10,3);
Font font1 = new Font("Helvetica", Font.PLAIN, 20);
ta1.setFont(font1);
ta2.setFont(font1);
ta3.setFont(font1);
ta4.setFont(font1);
f.add(ta1);
f.add(ta2);
f.add(ta4);
f.add(ta3);
f.setVisible(true);
}
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
public static void main(String arg[])
{
Card p = new Card();
p.display();
Buffer3 bf = new Buffer3();
Sender3 s = new Sender3(bf,52);
s.start(); //启动发牌线程
s.setPriority(1); //设置最高优先级,值为1
Receiver3 r1=new Receiver3(bf,p.ta1); //创建四个取牌线程
Receiver3 r2=new Receiver3(bf,p.ta2);
Receiver3 r3=new Receiver3(bf,p.ta3);
Receiver3 r4=new Receiver3(bf,p.ta4);
r1.start(); //启动取牌线程,优先级为5
r2.start();
r3.start();
r4.start();
}
}
class Buffer3 //加互斥锁的缓冲区
{
private int value;
private boolean isEmpty = true; //value是否为空的信号量
private int sort=0; //设定当前取牌线程的顺序值,从0-3
synchronized void put(int i)
{
while (!isEmpty) //当value不空时,等待
{
try
{
wait(); //等待
}
catch(InterruptedException e)
{
System.out.println(e.getMessage());
}
}
value = i; //当value空时,value获得值
isEmpty = false; //设置value为不空状态
notifyAll(); //唤醒所有其他等待线程
}
synchronized int get(String name) //name是当前准备取牌的ta组件名
{
int ptr;
//System.out.println(name); //组件名为:text0-text3
ptr=Integer.parseInt(name.substring(4));//获取组件ta的编号0-3
while (isEmpty
[其他解释]
mark
只有扫雷的和俄罗斯的
[其他解释]
在网上搜搜
[其他解释]
这个我没有..
[其他解释]
在网上搜搜
[其他解释]
(ptr!=sort))
{ //当value空或组件编号与顺序值不符时,等待
try
{
wait();
}
catch(InterruptedException e)
{
System.out.println(e.getMessage());
}
}
isEmpty = true; //设置value为空状态,并返回值
notifyAll();
sort=(sort+1)%4; //顺序值加1
return value;
}
}
class Sender3 extends Thread //发牌线程
{
private Buffer3 bf;
int count;
public Sender3(Buffer3 bf,int c)
{
this.bf = bf;
this.count = c;
}
public void run( )
{
for (int i=1;i<=count;i++)
bf.put( i );
}
}
class Receiver3 extends Thread //取牌线程
{
private Buffer3 bf;
TextArea ta;
public Receiver3(Buffer3 bf,TextArea ta)
{
this.bf = bf ;
this.ta = ta ;
}
synchronized public void run()
{
while(true)
{
ta.append(" " +bf.get(ta.getName()));
try
{
wait(1000);
}
catch(InterruptedException e)
{
System.out.println(e.getMessage());
}
}
}
}
[其他解释]
......