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c语言读BMP图像的有关问题

2012-08-16 
c语言读BMP图像的问题一个读BMP图像的小程序C/C++ code//ReadBitMap//#includestring.h#includemath.h

c语言读BMP图像的问题
一个读BMP图像的小程序

C/C++ code
//ReadBitMap 
//
#include <string.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>


#define WIDTHBYTES(bits) (((bits)+31)/32*4)

typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef unsigned long DWORD;
typedef long LONG;


//位图文件头信息结构定义
//其中不包含文件类型信息(由于结构体的内存结构决定,要是加了的话将不能正确读取文件信息)

typedef struct tagBITMAPFILEHEADER {

DWORD bfSize; //文件大小
WORD bfReserved1; //保留字,不考虑
WORD bfReserved2; //保留字,同上
DWORD bfOffBits; //实际位图数据的偏移字节数,即前三个部分长度之和
} BITMAPFILEHEADER;


//信息头BITMAPINFOHEADER,也是一个结构,其定义如下:

typedef struct tagBITMAPINFOHEADER{
//public:
DWORD biSize; //指定此结构体的长度,为40
LONG biWidth; //位图宽
LONG biHeight; //位图高
WORD biPlanes; //平面数,为1
WORD biBitCount; //采用颜色位数,可以是1,2,4,8,16,24,新的可以是32
DWORD biCompression; //压缩方式,可以是0,1,2,其中0表示不压缩
DWORD biSizeImage; //实际位图数据占用的字节数
LONG biXPelsPerMeter; //X方向分辨率
LONG biYPelsPerMeter; //Y方向分辨率
DWORD biClrUsed; //使用的颜色数,如果为0,则表示默认值(2^颜色位数)
DWORD biClrImportant; //重要颜色数,如果为0,则表示所有颜色都是重要的
} BITMAPINFOHEADER;


//调色板Palette,当然,这里是对那些需要调色板的位图文件而言的。24位和32位是不需要调色板的。
//(似乎是调色板结构体个数等于使用的颜色数。)

typedef struct tagRGBQUAD {
//public:
BYTE rgbBlue; //该颜色的蓝色分量
BYTE rgbGreen; //该颜色的绿色分量
BYTE rgbRed; //该颜色的红色分量
BYTE rgbReserved; //保留值
} RGBQUAD;


void showBmpHead(BITMAPFILEHEADER* pBmpHead)
{
printf("位图文件头:\n");
printf("文件大小:%d\n",pBmpHead->bfSize);
printf("保留字:%d\n",pBmpHead->bfReserved1);
printf("保留字:%d\n",pBmpHead->bfReserved2);
printf("实际位图数据的偏移字节数:%d\n",pBmpHead->bfOffBits);

}


void showBmpInforHead(tagBITMAPINFOHEADER* pBmpInforHead)
{
printf("位图信息头:\n");
printf("结构体的长度:%d\n",pBmpInforHead->biSize);
printf("位图宽:%d\n",pBmpInforHead->biWidth);
printf("位图高:%d\n",pBmpInforHead->biHeight);
printf("biPlanes平面数:%d\n",pBmpInforHead->biPlanes);
printf("biBitCount采用颜色位数:%d\n",pBmpInforHead->biBitCount);
printf("压缩方式:%d\n",pBmpInforHead->biCompression);
printf("biSizeImage实际位图数据占用的字节数:%d\n",pBmpInforHead->biSizeImage);
printf("X方向分辨率:%d\n",pBmpInforHead->biXPelsPerMeter);
printf("Y方向分辨率:%d\n",pBmpInforHead->biYPelsPerMeter);
printf("使用的颜色数:%d\n",pBmpInforHead->biClrUsed);
printf("重要颜色数:%d\n",pBmpInforHead->biClrImportant);
}

void showRgbQuan(tagRGBQUAD* pRGB)
{
printf("(%-3d,%-3d,%-3d) ",pRGB->rgbRed,pRGB->rgbGreen,pRGB->rgbBlue);

}


void main()
{

BITMAPFILEHEADER bitHead;
BITMAPINFOHEADER bitInfoHead;
FILE* pfile;

char strFile[50];
printf("please input the .bmp file name:\n");
scanf("%s",strFile);

pfile = fopen(strFile,"rb");//打开文件

if(pfile!=NULL)
{
printf("file bkwood.bmp open success.\n");
//读取位图文件头信息
WORD fileType;
fread(&fileType,1,sizeof(WORD),pfile);
if(fileType != 0x4d42)
{
printf("file is not .bmp file!");
return;
}
//fseek(pfile,2,SEEK_CUR); // "BM"
fread(&bitHead,1,sizeof(tagBITMAPFILEHEADER),pfile);

showBmpHead(&bitHead);
printf("\n\n");

//读取位图信息头信息
fread(&bitInfoHead,1,sizeof(BITMAPINFOHEADER),pfile);


showBmpInforHead(&bitInfoHead);
printf("\n");
}
else
{
printf("file open fail!\n");
return;
}


tagRGBQUAD *pRgb ;

if(bitInfoHead.biBitCount < 24)//有调色板
{
//读取调色盘结信息
long nPlantNum = long(pow(2,double(bitInfoHead.biBitCount))); // Mix color Plant Number;
pRgb=(tagRGBQUAD *)malloc(nPlantNum*sizeof(tagRGBQUAD));
memset(pRgb,0,nPlantNum*sizeof(tagRGBQUAD));
int num = fread(pRgb,4,nPlantNum,pfile);

printf("Color Plate Number: %d\n",nPlantNum);

printf("颜色板信息:\n");
for (int i =0; i <nPlantNum;i++)
{
if (i%5==0)
{
printf("\n");
}
showRgbQuan(&pRgb[i]);

}

printf("\n");

}


int width = bitInfoHead.biWidth;
int height = bitInfoHead.biHeight;
//分配内存空间把源图存入内存
int l_width = WIDTHBYTES(width* bitInfoHead.biBitCount);//计算位图的实际宽度并确保它为32的倍数
BYTE *pColorData=(BYTE *)malloc(height*l_width);
memset(pColorData,0,height*l_width);
long nData = height*l_width;

//把位图数据信息读到数组里
fread(pColorData,1,nData,pfile);


//将位图数据转化为RGB数据
tagRGBQUAD* dataOfBmp;
dataOfBmp = (tagRGBQUAD *)malloc(width*height*sizeof(tagRGBQUAD));//用于保存各像素对应的RGB数据
memset(dataOfBmp,0,width*height*sizeof(tagRGBQUAD));

if(bitInfoHead.biBitCount <24)//有调色板,即位图为非真彩色
{
int k;
int index = 0;
if (bitInfoHead.biBitCount == 1)
{
for(int i=0;i <height;i++)
for(int j=0;j <width;j++)
{
BYTE mixIndex= 0;
k = i*l_width + j/8;//k:取得该像素颜色数据在实际数据数组中的序号
//j:提取当前像素的颜色的具体值
mixIndex = pColorData[k];
switch(j%8)
{
case 0:
mixIndex = mixIndex < <7;
mixIndex = mixIndex>>7;
break;
case 1:
mixIndex = mixIndex < <6;
mixIndex = mixIndex>>7;
break;
case 2:
mixIndex = mixIndex < <5;
mixIndex = mixIndex>>7;
break;

case 3:
mixIndex = mixIndex < <4;
mixIndex = mixIndex>>7;
break;
case 4:
mixIndex = mixIndex < <3;
mixIndex = mixIndex>>7;
break;

case 5:
mixIndex = mixIndex < <2;
mixIndex = mixIndex>>7;
break;
case 6:
mixIndex = mixIndex < <1;
mixIndex = mixIndex>>7;
break;

case 7:
mixIndex = mixIndex>>7;
break;
}

//将像素数据保存到数组中对应的位置
dataOfBmp[index].rgbRed = pRgb[mixIndex].rgbRed;
dataOfBmp[index].rgbGreen = pRgb[mixIndex].rgbGreen;
dataOfBmp[index].rgbBlue = pRgb[mixIndex].rgbBlue;
dataOfBmp[index].rgbReserved = pRgb[mixIndex].rgbReserved;
index++;

}
}

if(bitInfoHead.biBitCount==2)
{
for(int i=0;i <height;i++)
for(int j=0;j <width;j++)
{
BYTE mixIndex= 0;
k = i*l_width + j/4;//k:取得该像素颜色数据在实际数据数组中的序号
//j:提取当前像素的颜色的具体值
mixIndex = pColorData[k];
switch(j%4)
{
case 0:
mixIndex = mixIndex < <6;
mixIndex = mixIndex>>6;
break;
case 1:
mixIndex = mixIndex < <4;
mixIndex = mixIndex>>6;
break;
case 2:
mixIndex = mixIndex < <2;
mixIndex = mixIndex>>6;
break;
case 3:
mixIndex = mixIndex>>6;
break;
}

//将像素数据保存到数组中对应的位置
dataOfBmp[index].rgbRed = pRgb[mixIndex].rgbRed;
dataOfBmp[index].rgbGreen = pRgb[mixIndex].rgbGreen;
dataOfBmp[index].rgbBlue = pRgb[mixIndex].rgbBlue;
dataOfBmp[index].rgbReserved = pRgb[mixIndex].rgbReserved;
index++;


}
}


if(bitInfoHead.biBitCount == 4)
{
for(int i=0;i <height;i++)
for(int j=0;j <width;j++)
{
BYTE mixIndex= 0;
k = i*l_width + j/2;
mixIndex = pColorData[k];
if(j%2==0)
{//低
mixIndex = mixIndex < <4;
mixIndex = mixIndex>>4;
}
else
{//高
mixIndex = mixIndex>>4;
}

dataOfBmp[index].rgbRed = pRgb[mixIndex].rgbRed;
dataOfBmp[index].rgbGreen = pRgb[mixIndex].rgbGreen;
dataOfBmp[index].rgbBlue = pRgb[mixIndex].rgbBlue;
dataOfBmp[index].rgbReserved = pRgb[mixIndex].rgbReserved;
index++;

}

}
if(bitInfoHead.biBitCount == 8)
{
for(int i=0;i <height;i++)
for(int j=0;j <width;j++)
{
BYTE mixIndex= 0;

k = i*l_width + j;

mixIndex = pColorData[k];

dataOfBmp[index].rgbRed = pRgb[mixIndex].rgbRed;
dataOfBmp[index].rgbGreen = pRgb[mixIndex].rgbGreen;
dataOfBmp[index].rgbBlue = pRgb[mixIndex].rgbBlue;
dataOfBmp[index].rgbReserved = pRgb[mixIndex].rgbReserved;
index++;


}
}
if(bitInfoHead.biBitCount == 16)
{
for(int i=0;i <height;i++)
for(int j=0;j <width;j++)
{
WORD mixIndex= 0;

k = i*l_width + j*2;
WORD shortTemp;
shortTemp = pColorData[k+1];
shortTemp = shortTemp < <8;

mixIndex = pColorData[k] + shortTemp;

dataOfBmp[index].rgbRed = pRgb[mixIndex].rgbRed;
dataOfBmp[index].rgbGreen = pRgb[mixIndex].rgbGreen;
dataOfBmp[index].rgbBlue = pRgb[mixIndex].rgbBlue;
dataOfBmp[index].rgbReserved = pRgb[mixIndex].rgbReserved;
index++;
}
}
}
else//位图为24位真彩色
{
int k;
int index = 0;
for(int i=0;i <height;i++)
for(int j=0;j <width;j++)
{
k = i*l_width + j*3;
dataOfBmp[index].rgbRed = pColorData[k+2];
dataOfBmp[index].rgbGreen = pColorData[k+1];
dataOfBmp[index].rgbBlue = pColorData[k];
index++;
}
}


printf("像素数据信息:\n");
for (int i=0; i <width*height; i++)
{
if (i%5==0)
{
printf("\n");
}
showRgbQuan(&dataOfBmp[i]);
}

fclose(pfile);
if (bitInfoHead.biBitCount <24)
{
free(pRgb);
}
free(dataOfBmp);
free(pColorData);
printf("\n");

}



这是从网上找的一个代码,有一个地方不明白,比如:
case 0:
mixIndex = mixIndex<<6;
mixIndex = mixIndex>>6;
它先判断是几色的图像,然后定义了mixIndex和K,在根据j%4来判断,然后移位,这个是什么意思?

[解决办法]
C/C++ code
2位的位图第一次听说。if(bitInfoHead.biBitCount<24)//这句错的,16位的也没有调色板。移位那个是用来取得一个BYTE里的某两位bit位的;比如:BYTE byte=11001010要取得byte左边两位的值,则可以byte>>6得到11;要取得byte右边两位的值,则可以先byte<<6把左边六位清零,再byte>>6得到10;另外,移位那里顺序通通是错的。这里改其中一个:f (bitInfoHead.biBitCount == 1){for(int i=0;i<height;i++)for(int j=0;j<width;j++){BYTE mixIndex= 0;k = i*l_width + j/8;//k:取得该像素颜色数据在实际数据数组中的序号//j:提取当前像素的颜色的具体值mixIndex = pColorData[k];switch(j%8){case 7:mixIndex = mixIndex<<7;mixIndex = mixIndex>>7;break;case 6:mixIndex = mixIndex<<6;mixIndex = mixIndex>>7;break;case 5:mixIndex = mixIndex<<5;mixIndex = mixIndex>>7;break;case 4:mixIndex = mixIndex<<4;mixIndex = mixIndex>>7;break;case 3:mixIndex = mixIndex<<3;mixIndex = mixIndex>>7;break;case 2:mixIndex = mixIndex<<2;mixIndex = mixIndex>>7;break;case 1:mixIndex = mixIndex<<1;mixIndex = mixIndex>>7;break;case 0:mixIndex = mixIndex>>7;break;} 

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