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android条码编解码

2012-06-28 
android条形码编解码对条形码的编解码可以用barcode库和zxing库,但对于android ,barcode库中的BufferedIma

android条形码编解码

对条形码的编解码可以用barcode库和zxing库,但对于android ,barcode库中的BufferedImage不能使用,我所看到的用得较多的是zxing库,地址在http://code.google.com/p/zxing/?里面有库的源码与几种平台的例子。里面的例子只支持横屏模式下,要支持竖屏得对其进行修改。步骤如下:

1.在DecodeHandler.java中,修改decode方法
? PlanarYUVLuminanceSource source = CameraManager.get().buildLuminanceSource(data, width, height);

??? byte[] rotatedData = new byte[data.length];
??? for (int y = 0; y < height; y++) {
??????? for (int x = 0; x < width; x++)
??????????? rotatedData[x * height + height - y - 1] = data[x + y * width];
??? }
??? int tmp = width; // Here we are swapping, that's the difference to #11
??? width = height;
??? height = tmp;
?? ?
??? PlanarYUVLuminanceSource source = CameraManager.get().buildLuminanceSource(rotatedData, width, height);

2.在CameraManager.java中,注释代码:
??????????? // rect.left = rect.left * cameraResolution.x / screenResolution.x;
??????????? // rect.right = rect.right * cameraResolution.x / screenResolution.x;
??????????? // rect.top = rect.top * cameraResolution.y / screenResolution.y;
??????????? // rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
修改为
??????????? rect.left = rect.left * cameraResolution.y / screenResolution.x;
??????????? rect.right = rect.right * cameraResolution.y / screenResolution.x;
??????????? rect.top = rect.top * cameraResolution.x / screenResolution.y;
??????????? rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;

3.在CameraConfigurationManager.java中,在setDesiredCameraParameters方法中添加一句
? camera.setDisplayOrientation(90);

4.在AndroidManifest.xml中,把Activity的属性android:screenOrientation="landscape"
改为
? android:screenOrientation="portrait"

编译运行即可!

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参考:

http://code.google.com/p/zxing/issues/detail?id=178#c46

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代码:

https://github.com/pplante/zxing-android

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解码实际是对摄像头获得的数据的yuv数据进行解码

注:setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); 设置后或者在mainfest配置文件中landscape后,onconfigruationChanged不被调用,所以不能用来判断横竖屏

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对于解码要支持横竖屏得涉及方向的判断,这儿有几篇文章可以参考:

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yuv数据的转换

http://chenweihuacwh.iteye.com/blog/571223

通过senser获得屏幕旋转

http://blog.csdn.net/a345017062/article/details/6592527

传感器设计的指南针

http://blog.csdn.net/tinya0913/article/details/6057637

通过orientationeventListener判断手机横竖指向

http://androidbiancheng.blogspot.jp/2011/05/orientationeventlistener.html

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package com.AndroidOrientation;import android.app.Activity;import android.content.Context;import android.hardware.SensorManager;import android.os.Bundle;import android.view.OrientationEventListener;import android.widget.TextView;import android.widget.Toast;public class AndroidOrientation extends Activity{TextView orientation;MyOrientationEventListener myOrientationEventListener;   /** Called when the activity is first created. */   @Override   public void onCreate(Bundle savedInstanceState) {       super.onCreate(savedInstanceState);       setContentView(R.layout.main);       orientation = (TextView)findViewById(R.id.orientation);             myOrientationEventListener =  new MyOrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL);             if (myOrientationEventListener.canDetectOrientation()){        myOrientationEventListener.enable();       }else{        Toast.makeText(AndroidOrientation.this,  "Can't DetectOrientation!",  Toast.LENGTH_LONG).show();       }   }     @Overrideprotected void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); myOrientationEventListener.disable();}class MyOrientationEventListener extends OrientationEventListener{ public MyOrientationEventListener(Context context, int rate) {  super(context, rate);  // TODO Auto-generated constructor stub } @Override public void onOrientationChanged(int arg0) {  // TODO Auto-generated method stub  orientation.setText(String.valueOf(arg0)); }      }}

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