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The Game Makers: The Story of Parker Brothers, from Tiddledy Winks to Trivial Pu

2012-05-20 
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The Game Makers: The Story of Parker Brothers, from Tiddledy Winks to Trivial Pu 去商家看看
The Game Makers: The Story of Parker Brothers, from Tiddledy Winks to Trivial Pu 去商家看看

 The Game Makers: The Story of Parker Brothers, from Tiddledy Winks to Trivial Pursuit


基本信息·出版日期:2003年11月
·ISBN:1591392691
·条形码:9781591392699
·装帧:精装
·开本:0开 Pages Per Sheet
·外文书名:游戏的制造者

内容简介 The Monopoly game, Trivial Pursuit, Clue, Boggle, and Risk are more than games. They're part of Americana. All of these games were published by one company, Parker Brothers, which began as a dream inside the mind of a sixteen-year-old boy, over one hundred years ago. In "The Game Makers", industry expert Phil Orbanes reveals how, by adhering to the principles of its founder, Parker Brothers rose to prominence, overcame obstacles, and forged lasting success. Orbanes, a game historian and former executive at Parker Brothers, draws from company archives, interviews with surviving family members, and the newly discovered records of founder George Parker to tell a story rich in examples of business acumen that spans world wars, family tragedy, the Great Depression, and global competition. Pairing Parker's enduring business lessons with little-known historical anecdotes, Orbanes reveals the often whimsical origin of classic games - Tiddledy Winks, Monopoly, Nerf, Sorry!, the modern jigsaw puzzle, and more-and how Parker Brothers turned them into cultural icons. Engaging and insightful, "The Game Makers" explains the rules that popularized the games we play and reveals the people who built an American business empire. "From one who loves games, "The Game Makers" is a real page-turner. Nobody knows the subject matter better than Phil Orbanes, and it shows. A most compelling read." - Wink Martindale, host, Music of Your Life, and veteran host for award-winning game shows such as "Can You Top This", "Tic-Tac-Dough", and "Trivial Pursuit". "Phil Orbanes is a gifted chronicler. He serves up a tantalizing tale of fast-paced competition, drama, risk, eccentric personalities, and strategy, in one of the world's most competitive industries. The reader wins!" - Richard C. Levy, Author, "The Toy and Game Inventor's Handbook". "In this deeply researched look at the evolution of business practices within the world of 'game makers,' Phil Orbanes takes readers on a journey in which they will happily recall the joyful hours spent playing the games that rolled off the presses at Parker Brothers." - John J. Fox, Professor Emeritus, Department of History, Salem State College. "A classic tale of American entrepreneurship, "The Game Makers" is a detailed study of successful business expansion and an insider's view of the cultural conflict between a corporate parent and its prize acquisition. This history of Parker Brothers offers something of interest to any serious student of American business practices." - Linda M. Lemiesz, Ph.D., Dean of Students, The Cooper Union for the Advancement of Science and Arts. "I thoroughly enjoyed Phil Orbanes's journey through the history of Parker Brothers. Enjoyable and informative, "The Game Makers" is a fascinating account of how one individual's strength of character-or weakness-exerted a significant influence over a company's fortunes." - Ralph H. Baer, toy and game inventor, and Father of Video Games.

Publisher Comments:

Philip E. Orbanes reveals how--by adhering to the principles of its founder--Parker Brothers rose to prominence, overcame obstacles, and forged lasting success.

Book News Annotation:

Written by a former Parker Bros. executive, this text is a semi- official history of game company. George Parker is portrayed as an innovator who managed to imbue the company with values and principles that contributed to the company's success. The ups and downs that came with different owners are discussed as products of changing management style and values.

Synopsis:

In this history of Parker Brothers, Orbanes reveals how, by adhering to the principles of its founder, a small family business grew into an internationally-known brand, overcame obstacles and forged lasting success. He uses company archives, interviews and the records of founder George Parker.

From Booklist
In 1883, George Parker was 16 years old, and he liked to play board games. But he and his friends were tired of the "heavy-handed moral lessons" of the typical board game, and George, an inventive young man, created his own game, called Banking (chartered banks were a relatively new thing in the U.S., and people were fascinated by the whole subject). It was a success, and soon George and his brother, Charles, formed their own company, Parker Brothers. This playful history of the company, written by a former employee, chronicles Parker Brothers from its birth through its early successes (including Pit, a card game invented by Edgar Cayce), its subsequent lean years, and its transition into pop-culture icon. Most of us know Parker Brothers as the company that makes Monopoly (created seven decades ago), but Orbanes lets us know it's much more than that; for example, George Parker was the guy who brought Ping-Pong to the U.S. No fan of board games should be without this entertaining business history.
                                 David Pitt

Book Dimension
Height (mm) 238          Width (mm) 160
目录
Preface: The Object of This Book
Acknowledgments
1 First Moves: 1883-1897
1
2 Learning the Game: 1898-1910
23
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