JAVA编程思想[第四版]
?《THINKING IN JAVA》中文版?............................................................................................................................................1
写在前面的话 .............................................................................................................................................................................6
引 言 ...............................................................................................................................................................................................8
1. 前提.....................................................................................................................................................................................8
2. Java 的学习........................................................................................................................................................................8
3. 目标.....................................................................................................................................................................................8
4. 联机文档............................................................................................................................................................................9
5. 章节.....................................................................................................................................................................................9
6. 练习...................................................................................................................................................................................12
7. 多媒体CD-ROM ............................................................................................................................................................12
8. 源代码...............................................................................................................................................................................12
9. 编码样式..........................................................................................................................................................................14
10. Java 版本........................................................................................................................................................................14
11. 课程和培训....................................................................................................................................................................14
12. 错误.................................................................................................................................................................................14
13. 封面设计........................................................................................................................................................................15
14. 致谢.................................................................................................................................................................................15
第 1 章对象入门......................................................................................................................................................................27
1.1 抽象的进步....................................................................................................................................................................27
1.2 对象的接口....................................................................................................................................................................28
1.3 实现方案的隐藏...........................................................................................................................................................29
1.4 方案的重复使用...........................................................................................................................................................30
1.5 继承:重新使用接口..................................................................................................................................................30
1.5.1 改善基础类............................................................................................................................................................. 30
1.5.2 等价与类似关系.................................................................................................................................................... 31
1.6 多形对象的互换使用..................................................................................................................................................31
1.6.1 动态绑定................................................................................................................................................................. 32
1.6.2 抽象的基础类和接口........................................................................................................................................... 32
1.7 对象的创建和存在时间..............................................................................................................................................33
1.7.1 集合与继承器........................................................................................................................................................ 33
1.7.2 单根结构................................................................................................................................................................. 34
1.7.3 集合库与方便使用集合....................................................................................................................................... 35
1.7.4 清除时的困境:由谁负责清除? ...................................................................................................................... 35
1.8 违例控制:解决错误..................................................................................................................................................36
1.9 多线程.............................................................................................................................................................................37
1.10 永久性..........................................................................................................................................................................37
1.11 Java 和因特网.............................................................................................................................................................37
1.11.1 什么是Web? ..................................................................................................................................................... 37
1.11.2 客户端编程(注释⑧) .................................................................................................................................... 38
1.11.3 服务器端编程...................................................................................................................................................... 41
1.11.4 一个独立的领域:应用程序............................................................................................................................. 41
1.12 分析和设计..................................................................................................................................................................42
1.12.1 不要迷失............................................................................................................................................................... 42
1.12.2 阶段0:拟出一个计划...................................................................................................................................... 42
1.12.3 阶段1:要制作什么?...................................................................................................................................... 43
1.12.4 阶段2:如何构建? .......................................................................................................................................... 43
1.12.5 阶段3:开始创建.............................................................................................................................................. 44
1.12.6 阶段4:校订....................................................................................................................................................... 44
1.12.7 计划的回报.......................................................................................................................................................... 45
1.13 Java 还是C++?.......................................................................................................................................................45
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第2 章一切都是对象 .............................................................................................................................................................46
2.1 用句柄操纵对象...........................................................................................................................................................46
2.2 所有对象都必须创建..................................................................................................................................................46
2.2.1 保存到什么地方.................................................................................................................................................... 46
2.2.2 特殊情况:主要类型........................................................................................................................................... 47
2.2.3 Java 的数组............................................................................................................................................................ 48
2.3 绝对不要清除对象......................................................................................................................................................48
2.3.1 作用域..................................................................................................................................................................... 48
2.3.2 对象的作用域........................................................................................................................................................ 49
2.4 新建数据类型:类......................................................................................................................................................49
2.4.1 字段和方法............................................................................................................................................................. 49
2.5 方法、自变量和返回值..............................................................................................................................................50
2.5.1 自变量列表............................................................................................................................................................. 51
2.6 构建Java 程序..............................................................................................................................................................52
2.6.1 名字的可见性........................................................................................................................................................ 52
2.6.2 使用其他组件........................................................................................................................................................ 52
2.6.3 static 关键字........................................................................................................................................................... 52
2.7 我们的第一个Java 程序............................................................................................................................................53
2.8 注释和嵌入文档...........................................................................................................................................................55
2.8.1 注释文档................................................................................................................................................................. 56
2.8.2 具体语法................................................................................................................................................................. 56
2.8.3 嵌入HTML............................................................................................................................................................ 56
2.8.4 @see:引用其他类.............................................................................................................................................. 57
2.8.5 类文档标记............................................................................................................................................................. 57
2.8.6 变量文档标记........................................................................................................................................................ 57
2.8.7 方法文档标记........................................................................................................................................................ 57
2.8.8 文档示例................................................................................................................................................................. 58
2.9 编码样式........................................................................................................................................................................59
2.10 总结...............................................................................................................................................................................59
2.11 练习...............................................................................................................................................................................59
第 3 章控制程序流程 .............................................................................................................................................................60
3.1 使用Java 运算符.........................................................................................................................................................60
3.1.1 优先级..................................................................................................................................................................... 60
3.1.2 赋值.......................................................................................................................................................................... 60
3.1.3 算术运算符............................................................................................................................................................. 62
3.1.4 自动递增和递减.................................................................................................................................................... 64
3.1.5 关系运算符............................................................................................................................................................. 65
3.1.6 逻辑运算符............................................................................................................................................................. 66
3.1.7 按位运算符............................................................................................................................................................. 68
3.1.8 移位运算符............................................................................................................................................................. 68
3.1.9 三元if-else 运算符............................................................................................................................................... 71
3.1.10 逗号运算符.......................................................................................................................................................... 72
3.1.11 字串运算符+........................................................................................................................................................ 72
3.1.12 运算符常规操作规则......................................................................................................................................... 72
3.1.13 造型运算符.......................................................................................................................................................... 73
3.1.14 Java 没有“sizeof” ........................................................................................................................................... 74
3.1.15 复习计算顺序...................................................................................................................................................... 75
3.1.16 运算符总结.......................................................................................................................................................... 75
3.2 执行控制........................................................................................................................................................................84
3.2.1 真和假..................................................................................................................................................................... 84
3.2.2 if-else....................................................................................................................................................................... 84
3.2.3 反复.......................................................................................................................................................................... 85
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3.2.4 do-while................................................................................................................................................................... 85
3.2.5 for............................................................................................................................................................................. 86
3.2.6 中断和继续............................................................................................................................................................. 87
3.2.7 开关.......................................................................................................................................................................... 91
3.3 总结.................................................................................................................................................................................94
3.4 练习.................................................................................................................................................................................94
第 4 章初始化和清除 .............................................................................................................................................................95
4.1 用构建器自动初始化..................................................................................................................................................95
4.2 方法过载........................................................................................................................................................................96
4.2.1 区分过载方法........................................................................................................................................................ 97
4.2.2 主类型的过载........................................................................................................................................................ 98
4.2.3 返回值过载........................................................................................................................................................... 101
4.2.4 默认构建器........................................................................................................................................................... 102
4.2.5 this 关键字............................................................................................................................................................ 102
4.3 清除:收尾和垃圾收集...........................................................................................................................................105
4.3.1 finalize()用途何在............................................................................................................................................... 105
4.3.2 必须执行清除...................................................................................................................................................... 106
4.4 成员初始化.................................................................................................................................................................108
4.4.1 规定初始化........................................................................................................................................................... 109
4.4.2 构建器初始化...................................................................................................................................................... 111
4.5 数组初始化.................................................................................................................................................................116
4.5.1 多维数组............................................................................................................................................................... 119
4.6 总结..............................................................................................................................................................................121
4.7 练习..............................................................................................................................................................................121
第 5 章隐藏实施过程 ..........................................................................................................................................................123
5.1 包:库单元.................................................................................................................................................................123
5.1.1 创建独一无二的包名......................................................................................................................................... 124
5.1.2 自定义工具库...................................................................................................................................................... 126
5.1.3 利用导入改变行为............................................................................................................................................. 128
5.1.4 包的停用............................................................................................................................................................... 130
5.2 Java 访问指示符.......................................................................................................................................................130
5.2.1 “友好的”........................................................................................................................................................... 130
5.2.2 public:接口访问............................................................................................................................................... 131
5.2.3 private:不能接触!.......................................................................................................................................... 132
5.2.4 protected:“友好的一种”.............................................................................................................................. 133
5.3 接口与实现.................................................................................................................................................................134
5.4 类访问..........................................................................................................................................................................135
5.5 总结..............................................................................................................................................................................136
5.6 练习..............................................................................................................................................................................137
第 6 章类再生 .......................................................................................................................................................................139
6.1 合成的语法.................................................................................................................................................................139
6.2 继承的语法.................................................................................................................................................................141
6.2.1 初始化基础类...................................................................................................................................................... 143
6.3 合成与继承的结合...................................................................................................................................................145
6.3.1 确保正确的清除.................................................................................................................................................. 146
6.3.2 名字的隐藏........................................................................................................................................................... 148
6.4 到底选择合成还是继承...........................................................................................................................................149
6.5 protected ...................................................................................................................................................................... 150
6.6 累积开发.....................................................................................................................................................................151
6.7 上溯造型.....................................................................................................................................................................151
6.7.1 何谓“上溯造型”?......................................................................................................................................... 152
6.8 final 关键字.................................................................................................................................................................152
6.8.1 final 数据............................................................................................................................................................... 152
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6.8.2 final 方法............................................................................................................................................................... 155
6.8.3 final 类................................................................................................................................................................... 156
6.8.4 final 的注意事项................................................................................................................................................. 156
6.9 初始化和类装载........................................................................................................................................................157
6.9.1 继承初始化........................................................................................................................................................... 157
6.10 总结............................................................................................................................................................................158
6.11 练习............................................................................................................................................................................159
第 7 章多形性 .......................................................................................................................................................................160
7.1 上溯造型.....................................................................................................................................................................160
7.1.1 为什么要上溯造型............................................................................................................................................. 161
7.2 深入理解.....................................................................................................................................................................162
7.2.1 方法调用的绑定.................................................................................................................................................. 163
7.2.2 产生正确的行为.................................................................................................................................................. 163
7.2.3 扩展性................................................................................................................................................................... 165
7.3 覆盖与过载.................................................................................................................................................................168
7.4 抽象类和方法............................................................................................................................................................169
7.5 接口..............................................................................................................................................................................172
7.5.1 Java 的“多重继承”......................................................................................................................................... 174
7.5.2 通过继承扩展接口............................................................................................................................................. 176
7.5.3 常数分组............................................................................................................................................................... 177
7.5.4 初始化接口中的字段......................................................................................................................................... 178
7.6 内部类..........................................................................................................................................................................179
7.6.1 内部类和上溯造型............................................................................................................................................. 180
7.6.2 方法和作用域中的内部类................................................................................................................................ 181
7.6.3 链接到外部类...................................................................................................................................................... 186
7.6.4 static 内部类......................................................................................................................................................... 187
7.6.5 引用外部类对象.................................................................................................................................................. 189
7.6.6 从内部类继承...................................................................................................................................................... 190
7.6.7 内部类可以覆盖吗?......................................................................................................................................... 190
7.6.8 内部类标识符...................................................................................................................................................... 192
7.6.9 为什么要用内部类:控制框架......................................................................................................................... 192
7.7 构建器和多形性........................................................................................................................................................198
7.7.1 构建器的调用顺序............................................................................................................................................. 198
7.7.2 继承和finalize() .................................................................................................................................................. 199
7.7.3 构建器内部的多形性方法的行为.................................................................................................................... 202
7.8 通过继承进行设计...................................................................................................................................................204
7.8.1 纯继承与扩展...................................................................................................................................................... 205
7.8.2 下溯造型与运行期类型标识............................................................................................................................. 206
7.9 总结..............................................................................................................................................................................208
7.10 练习............................................................................................................................................................................208
第 8 章对象的容纳 ...............................................................................................................................................................209
8.1 数组..............................................................................................................................................................................209
8.1.1 数组和第一类对象............................................................................................................................................. 209
8.1.2 数组的返回........................................................................................................................................................... 212
8.2 集合..............................................................................................................................................................................213
8.2.1 缺点:类型未知.................................................................................................................................................. 213
8.3 枚举器(反复器) ...................................................................................................................................................217
8.4 集合的类型.................................................................................................................................................................220
8.4.1 Vector.................................................................................................................................................................... 220
8.4.2 BitSet..................................................................................................................................................................... 221
8.4.3 Stack ...................................................................................................................................................................... 222
8.4.4 Hashtable...............................................................................................................................................................223
8.4.5 再论枚举器........................................................................................................................................................... 228
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8.5 排序..............................................................................................................................................................................229
8.6 通用集合库.................................................................................................................................................................232
8.7 新集合..........................................................................................................................................................................233
8.7.1 使用Collections.................................................................................................................................................. 235
8.7.2 使用Lists.............................................................................................................................................................. 238
8.7.3 使用Sets ............................................................................................................................................................... 242
8.7.4 使用Maps............................................................................................................................................................. 244
8.7.5 决定实施方案...................................................................................................................................................... 247
8.7.6 未支持的操作...................................................................................................................................................... 253
8.7.7 排序和搜索........................................................................................................................................................... 255
8.7.8 实用工具............................................................................................................................................................... 259
8.8 总结..............................................................................................................................................................................261
8.9 练习..............................................................................................................................................................................262
第 9 章违例差错控制 ..........................................................................................................................................................263
9.1 基本违例.....................................................................................................................................................................263
9.1.1 违例自变量........................................................................................................................................................... 264
9.2 违例的捕获.................................................................................................................................................................264
9.2.1 try 块...................................................................................................................................................................... 264
9.2.2 违例控制器........................................................................................................................................................... 265
9.2.3 违例规范............................................................................................................................................................... 265
9.2.4 捕获所有违例...................................................................................................................................................... 266
9.2.5 重新“掷”出违例............................................................................................................................................. 267
9.3 标准 Java 违例........................................................................................................................................................... 270
9.3.1 RuntimeException 的特殊情况......................................................................................................................... 270
9.4 创建自己的违例........................................................................................................................................................271
9.5 违例的限制.................................................................................................................................................................274
9.6 用finally 清除............................................................................................................................................................276
9.6.1 用finally 做什么................................................................................................................................................. 277
9.6.2 缺点:丢失的违例............................................................................................................................................. 279
9.7 构建器..........................................................................................................................................................................280
9.8 违例匹配.....................................................................................................................................................................283
9.8.1 违例准则............................................................................................................................................................... 284
9.9 总结..............................................................................................................................................................................284
9.10 练习............................................................................................................................................................................284
第 10 章JAVA IO 系统........................................................................................................................................................285
10.1 输入和输出...............................................................................................................................................................285
10.1.1 InputStream的类型.......................................................................................................................................... 285
10.1.2 OutputStream的类型....................................................................................................................................... 286
10.2 增添属性和有用的接口........................................................................................................................................286
10.2.1 通过FilterInputStream 从InputStream里读入数据................................................................................... 287
10.2.2 通过FilterOutputStream 向OutputStream 里写入数据............................................................................. 287
10.3 本身的缺陷:RandomAccessFile........................................................................................................................288
10.4 File 类........................................................................................................................................................................288
10.4.1 目录列表器........................................................................................................................................................ 288
10.4.2 检查与创建目录................................................................................................................................................292
10.5 IO 流的典型应用.....................................................................................................................................................294
10.5.1 输入流................................................................................................................................................................. 296
10.5.2 输出流................................................................................................................................................................. 298
10.5.3 快捷文件处理.................................................................................................................................................... 298
10.5.4 从标准输入中读取数据................................................................................................................................... 300
10.5.5 管道数据流........................................................................................................................................................ 300
10.6 StreamTokenizer.......................................................................................................................................................300
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10.6.1 StringTokenizer ................................................................................................................................................. 303
10.7 Java 1.1 的IO 流.....................................................................................................................................................305
10.7.1 数据的发起与接收........................................................................................................................................... 305
10.7.2 修改数据流的行为........................................................................................................................................... 306
10.7.3 未改变的类........................................................................................................................................................ 306
10.7.4 一个例子............................................................................................................................................................. 307
10.7.5 重导向标准IO................................................................................................................................................... 310
10.8 压缩............................................................................................................................................................................311
10.8.1 用GZIP 进行简单压缩.................................................................................................................................... 311
10.8.2 用Zip 进行多文件保存................................................................................................................................... 312
10.8.3 Java 归档(jar)实用程序............................................................................................................................... 314
10.9 对象序列化...............................................................................................................................................................315
10.9.1 寻找类................................................................................................................................................................. 318
10.9.2 序列化的控制.................................................................................................................................................... 319
10.9.3 利用“持久性”................................................................................................................................................326
10.10 总结..........................................................................................................................................................................332
10.11 练习..........................................................................................................................................................................332
第 11 章运行期类型鉴定....................................................................................................................................................333
11.1 对RTTI 的需要........................................................................................................................................................333
11.1.1 Class 对象........................................................................................................................................................... 334
11.1.2 造型前的检查.................................................................................................................................................... 337
11.2 RTTI 语法..................................................................................................................................................................342
11.3 反射:运行期类信息.............................................................................................................................................343
11.3.1 一个类方法提取器........................................................................................................................................... 344
11.4 总结............................................................................................................................................................................347
11.5 练习............................................................................................................................................................................348
第 12 章传递和返回对象....................................................................................................................................................349
12.1 传递句柄...................................................................................................................................................................349
12.1.1 别名问题............................................................................................................................................................. 349
12.2 制作本地副本..........................................................................................................................................................351
12.2.1 按值传递............................................................................................................................................................. 351
12.2.2 克隆对象............................................................................................................................................................. 352
12.2.3 使类具有克隆能力........................................................................................................................................... 353
12.2.4 成功的克隆........................................................................................................................................................ 353
12.2.5 Object.clone()的效果....................................................................................................................................... 355
12.2.6 克隆合成对象.................................................................................................................................................... 356
12.2.7 用Vector 进行深层复制.................................................................................................................................. 358
12.2.8 通过序列化进行深层复制............................................................................................................................... 359
12.2.9 使克隆具有更大的深度................................................................................................................................... 361
12.2.10 为什么有这个奇怪的设计............................................................................................................................. 362
12.3 克隆的控制...............................................................................................................................................................363
12.3.1 副本构建器........................................................................................................................................................ 366
12.4 只读类.......................................................................................................................................................................369
12.4.1 创建只读类........................................................................................................................................................ 370
12.4.2 “一成不变”的弊端....................................................................................................................................... 371
12.4.3 不变字串............................................................................................................................................................. 373
12.4.4 String 和StringBuffer 类................................................................................................................................. 374
12.4.5 字串的特殊性.................................................................................................................................................... 376
12.5 总结............................................................................................................................................................................376
12.6 练习............................................................................................................................................................................376
第十三 章创建窗口和程序片 .............................................................................................................................................378
13.1 为何要用AWT ?.....................................................................................................................................................378
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13.2 基本程序片...............................................................................................................................................................379
13.2.1 程序片的测试.................................................................................................................................................... 380
13.2.2 一个更图形化的例子....................................................................................................................................... 381
13.2.3 框架方法的演示................................................................................................................................................381
13.3 制作按钮...................................................................................................................................................................382
13.4 捕获事件...................................................................................................................................................................382
13.5 文本字段...................................................................................................................................................................384
13.6 文本区域...................................................................................................................................................................385
13.7 标签............................................................................................................................................................................386
13.8 复选框.......................................................................................................................................................................387
13.9 单选钮.......................................................................................................................................................................388
13.10 下拉列表.................................................................................................................................................................389
13.11 列表框.....................................................................................................................................................................390
13.11.1 handleEvent() ................................................................................................................................................... 391
13.12 布局的控制............................................................................................................................................................393
13.12.1 FlowLayout...................................................................................................................................................... 393
13.12.2 BorderLayout ................................................................................................................................................... 393
13.12.3 GridLayout....................................................................................................................................................... 394
13.12.4 CardLayout....................................................................................................................................................... 394
13.12.5 GridBagLayout................................................................................................................................................396
13.13 action 的替代品.....................................................................................................................................................396
13.14 程序片的局限........................................................................................................................................................400
13.14.1 程序片的优点.................................................................................................................................................. 401
13.15 视窗化应用............................................................................................................................................................401
13.15.1 菜单................................................................................................................................................................... 401
13.15.2 对话框............................................................................................................................................................... 404
13.16 新型AWT ................................................................................................................................................................ 408
13.16.1 新的事件模型.................................................................................................................................................. 409
13.16.2 事件和接收者类型......................................................................................................................................... 410
13.16.3 用Java 1.1 AWT制作窗口和程序片.......................................................................................................... 414
13.16.4 再研究一下以前的例子................................................................................................................................ 416
13.16.5 动态绑定事件.................................................................................................................................................. 431
13.16.6 将事务逻辑与UI 逻辑区分开...................................................................................................................... 433
13.16.7 推荐编码方法.................................................................................................................................................. 435
13.17 Java 1.1 用户接口API.........................................................................................................................................448
13.17.1 桌面颜色.......................................................................................................................................................... 448
13.17.2 打印................................................................................................................................................................... 448
13.17.3 剪贴板............................................................................................................................................................... 454
13.18 可视编程和Beans................................................................................................................................................456
13.18.1 什么是Bean..................................................................................................................................................... 457
13.18.2 用Introspector 提取BeanInfo....................................................................................................................... 458
13.18.3 一个更复杂的Bean ....................................................................................................................................... 463
13.18.4 Bean 的封装..................................................................................................................................................... 465
13.18.5 更复杂的Bean 支持....................................................................................................................................... 466
? 写不下了。。。。想看就自个下载吧!!!!
你要第三版? 7 楼 ironpearl 2012-06-27 晕,内容不是第四版的。
制作这个资源的人太坏了,封面换成第四版的图,内容竟然不是。
通篇都搜索不到“泛型”两字